Software Engineering Leader for Global Feature Animation Pipeline
hace 1 semana
Job Summary:
Skydance Animation is seeking a skilled Senior Pipeline Engineer to lead the development and maintenance of our global feature animation pipeline. The ideal candidate will have a strong background in software engineering, experience with animation pipeline development, and excellent leadership skills.
Key Responsibilities:
- Design, develop, test, deploy, and document proprietary software used in concurrent film productions.
- Analyze and assess existing workflows and procedures related to the company Pipeline.
- Liaise with IT infrastructure, IT Client Services, Wrangling, Production, and Show TD teams to resolve problems with hardware, software products, or company software systems.
- Keep up with current methodologies, technology trends, and tools that best suit the production and the company.
- Follow the team's technical guidelines.
- Train end users to operate new or modified programs.
- Work with the team, providing support, guidance, and instruction in areas that contribute to their professional growth.
- Proactively look for risks and problems in the current system and propose improvements.
- Proactively reach out to stakeholders and inform them about the progress of tasks, setting expectations promptly.
- Follow the Supervisor's and Lead's guidance.
Requirements:
- BS degree in Computer Science or 5+ years of working experience, preferably in animation.
- Solid engineering skills, with an appreciation of code craft, quality, and technical debt management.
- Ability to work with a team to deliver high-quality software in a fast-paced, dynamic, and deadline-oriented environment.
- Strong knowledge of writing efficient, efficient and performant code in Python3+.
- Familiarity with task management systems/frameworks like Agile Sprint, Jira, Scrums, Daily Standups etc.
Technical Skills:
- Knowledge of Production front end systems and libraries (should be familiar with most, if not all, of the following:
- Production pipelines using USD and its integration into Houdini(Solaris), Maya, Nuke, and other digital content creation applications and their APIs.
- PyQt, PySide.
- ASWF libraries, including OpenColorIO, OpenVDB, and OpenTimelineIO.
- Familiarity working with REZ (package management system).
- Autodesk Shotgrid/Flow.
- Render engines like Renderman, Arnold.
- Knowledge of working with (and developing with/for) backend technologies (should be familiar with most, if not all, of the following:
- Linux development environment essentials, such as bash scripting and general Linux native commands (find, grep, sed, etc.).
- NFS and other distributed file systems.
- Experience working with a source version control system (Git preferred).
- Databases (RDBMS and/or Non-Relational DB) like PostgreSQL, MongoDB.
- Deployment Systems like Kubernetes, Docker, Podman.
- In Memory caching systems like Redis, Memcached.
- Queuing Systems and message brokers like RabbitMQ, Celery.
- Web service patterns like REST API, GraphQL, RPC.
- Web frameworks like FastAPI, Django, Flask.
- Knowledge of developing CI/CD pipelines (Gitlab or Github).
- Pytest Framework or other testing frameworks for Python.
- CMAKE, Make, SCONS, or other build system knowledge is a bonus.
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