Realtime Technical Artist Lead
hace 3 horas
Hogarth Worldwide is the world's leading creative content production company. Born to make the best work brilliantly, we combine craft, insight and technology to bring creative work to life for many of the world's most famous brands.
As a CGI real-time technical artist at Hogarth, you will provide technical support to team members and ongoing development and innovation of Real-Time CGI projects. You will also help push forward the development of our Real-Time workflows to enable global collaboration at scale while ensuring it complements the existing and future workflow requirements of our CGI teams.
This role reports to the CGI Realtime Principal Technical Artist. Now offices are fully open we have embraced a hybrid working model, which allows our employees to split their time between the office and other locations. The expectation is that working life at Hogarth will involve working from the office for about 50% of the time for most people.
We are seeking a highly skilled individual who can use Unreal Engine to a high standard and has broad knowledge of games pipeline/processes. Experience or specialism in one of the tech art branches such as tool development/animation/rigging/shader authoring (hlsl/glsl) is ideal. Good general CGI knowledge and a keen eye for detail are essential.
The estimated salary for this role is $85,000 - $115,000 per annum, depending on experience and qualifications. This salary is based on industry standards for similar roles in the UK.
We value diversity and inclusion at Hogarth. We strive to recruit people from diverse backgrounds and support them to achieve long-term success. If you're passionate about creating innovative solutions using Unreal Engine and want to join a dynamic team, please apply.
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