Gameloft 3D Environment Artist Lead Position
hace 3 semanas
Company Overview
Gameloft is a leading developer and publisher of mobile games, with a presence in over 100 countries and a team of 4,600 people worldwide. Our innovative approach to game development has established us as one of the top innovators in the industry since 2000.
About Gameloft
We are passionate about creating engaging gaming experiences that captivate audiences around the world. Our expertise spans a range of genres, including action, adventure, and role-playing games. We have collaborated with major rights holders such as Universal, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel, and Ferrari to develop immersive games that bring their iconic characters to life.
Job Description
As a Lead 3D Environment Artist at Gameloft, you will play a crucial role in shaping the visual identity of our games. Your primary responsibility will be to lead a team of 3D Environment Artists in the creation of high-quality, stylized environments and assets for our PC/Console video game project. This innovative title blends Action-RPG/Survival mechanics with life simulation elements to redefine the genre and capture the imagination of gamers worldwide.
Key Responsibilities
- Collaborate with other Leads, Directors, and Producers to plan and accomplish strategic goals for the 3D Environment Art team.
- Deliver exceptional translations of designs for environments and objects, adhering to the overall game vision with an emphasis on stylization.
- Craft biomes, night/day cycles, and weather conditions in collaboration with Level Design, Lighting, VFX, and Tech Art disciplines.
- Create standalone and modular Environment assets varying in scale and complexity.
- Produce and lead the development of high-quality 3D game assets using techniques like high-to-low poly workflows, hard surface modeling, and organic sculpting.
- Verify object quality in the game and make improvements where necessary to meet technical constraints, performance targets, and artistic direction.
- Lead efforts in resolving visual problems within environments during production.
- Mentor 3D Environment Art staff by providing creative and technical training, guidance, and feedback.
- Document and communicate workflow and best practices to ensure consistency across the 3D Environment Art Team.
- Implement modular asset workflows for reusability and efficiency in level design.
- Manage an organized asset library and enforce proper naming conventions and file structures across the team.
- Track asset production through task management software (like Jira, Asana) and ensure deadlines are met.
Required Skills and Qualifications
- A high-quality portfolio showcasing gamedev-relevant 3D Environment Art with an emphasis on stylization.
- The ability to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D environments and sets.
- An excellent understanding of game mechanics related to 3Cs, objects, and environments.
- Knowledge of technical constraints for cross-platform production.
- Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal (Unity experience is a plus).
- Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools like Photoshop and Substance.
- Experience with Houdini.
- Understanding of real-time lighting principles and best practices (including post-process/grading).
- A keen eye for landscape, cityscapes, town planning, and geography.
- Strong communication skills with the ability to effectively coordinate with every department of a game development team.
- Excellent problem-solving and decision-making skills, with a focus on results and driving projects forward.
- Ability to be resourceful and come up with creative solutions.
- Strong organizational, supervisory, and mentoring skills.
- Effective time management skills and the ability to meet deadlines.
- Commitment to the project and a desire to inspire others.
- Education on the latest trends and a strong perspective on how they relate to current and future projects.
Benefits
- A competitive salary package ($90,000 per year, based on the location and job requirements).
- A permanent contract with full-time hours and excellent social benefits.
- 25 vacation days per year, plus a birthday day off.
- Private medical health insurance.
- Flexible compensation with a Ticket Restaurant Card.
- Free language courses.
- A flexible schedule with the option to work a shortened schedule on three days.
- A flexible work-from-home hybrid model.
- Merit-based salary progression system.
- Career-development opportunities.
- Excellent local working conditions.
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