3D Character Artist

hace 1 mes


Barcelona, Barcelona, España Gameloft A tiempo completo

About Gameloft

Gameloft is a leader in the development and publishing of mobile games, established as one of the top innovators in its field since 2000. We create games for all digital platforms, with two titles featured in the "Top 10 Games by All-Time Worldwide Downloads" from App Annie. Our portfolio includes established franchises such as Asphalt, Order & Chaos, Modern Combat, and Dungeon Hunter, as well as partnerships with major rights holders like Universal, Illumination Entertainment, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel, and Ferrari.

We distribute our games in over 100 countries and employ 4,600 people worldwide. Based in our studios, including our talented team in Montréal, we offer a unique gaming adventure.

Role Description: High-Quality Character Creation

Create high-quality characters and creatures using your skills in sculpting, modeling, UV mapping, texturing, and material creation. Deliver exceptional translations of characters while considering game design constraints and respecting artistic direction. Work closely with the Lead 3D Character Artist to ensure visual targets are exceeded and stylistic consistency is maintained. Coordinate with tools and technology teams to develop solutions for creating the best characters possible. Review assets to ensure they satisfy their intended design and are ready for rigging and animation.

Collaborate with disciplines such as Design, Concept Art, Animation, Tech Art, and VFX to ensure characters are fully realized. Verify the quality of assets in the game and make improvements where necessary to fit technical constraints, performance targets, and artistic direction. Ensure timely completion of assets on style and at the desired quality bar. Mentor Intermediate and Junior 3D Character Artists by providing guidance and feedback.

Requirements:

+6 years of experience as a Character Artist
High-quality portfolio of gamedev-relevant 3D Character Art, preferably with an emphasis on stylization
Able to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D Character models
Excellent understanding of game mechanics related to characters, objects, and environments
Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal (Unity experience is a desired plus)
High proficiency in modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools such as Photoshop and Substance

$115,000 - $135,000 per year



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