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Senior Rendering Software Engineer
hace 1 mes
As a Rendering Software Engineer at Electronic Arts Inc., you will be responsible for developing core rendering features, engine components, and tools. You will research and implement rendering techniques, create reusable and flexible rendering technologies, and write technical design specifications. Additionally, you will design, maintain, implement, test, and debug code, pipelines, and other rendering-related subcomponents and packages. You will also improve rendering modules of a game engine and stay up-to-date with the latest hardware and software changes enhancing the rendering domain.
Responsibilities:
- Develop core rendering features, engine components, and tools.
- Research and implement rendering techniques.
- Create reusable and flexible rendering technologies.
- Write technical design specifications.
- Design, maintain, implement, test, and debug code, pipelines, and other rendering-related subcomponents and packages.
- Improve rendering modules of a game engine.
- Stay up-to-date with the latest hardware and software changes enhancing the rendering domain.
Requirements:
- 3+ years of experience in professional software development.
- 2+ years of experience working on or creating real-time rendering engines.