Senior 3D Character Artist Position
hace 1 mes
At Gameloft, we're seeking a highly skilled Senior 3D Character Artist to join our team in Montreal. As a key member of our Dungeons & Dragons PC/Console video game project, you'll be responsible for creating high-quality characters and creatures that exceed our visual targets and stylistically consistent with our artistic direction.
Key Responsibilities:
- Create high-quality characters and creatures using sculpt, model, UV, texture, and material creation techniques.
- Deliver excellent translations of characters while considering game design constraints and respecting a strong artistic direction.
- Work closely with the Lead 3D Character Artist to ensure the visual target is always exceeded and stylistically consistent.
- Coordinate with tools and technology teams to develop necessary solutions for creating the best characters possible.
- Review assets to make certain that they satisfy their intended design and are ready for rigging and animation.
- Collaborate with other disciplines such as Design, Concept Art, Animation, Tech Art, and VFX to ensure that characters are fully realized.
- Verify the quality of assets in the game, and make improvements where necessary to fit technical constraints, performance targets, and artistic direction.
- Ensure the timely completion of assets on style and at the desired quality bar.
- Mentor Intermediate and Junior 3D Character Artists by providing guidance and feedback.
Requirements:
- 6+ years of experience as a Character Artist
- High-quality portfolio of gamedev-relevant 3D Character Art, preferably with an emphasis on stylization.
- Able to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D Character models.
- An excellent understanding of game mechanics related to characters, objects, and environments.
- Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal (Unity experience is a desired plus).
- High proficiency in modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools such as Photoshop and Substance.
- Excellent high and low poly modeling skills, as well as demonstrable skill with texture and shader creation within a PBR pipeline.
- Attention to detail for both aesthetic and technical quality.
- Deep knowledge of human and animal anatomy.
- Mastery of form, shape, structure, and silhouette in regard to modeling.
- Excellent communication skills with the ability to effectively coordinate with every department of a game development team.
- Ability to be resourceful and come up with creative solutions.
- Effective time management skills and the ability to meet deadlines.
- Educated on the latest trends and have a strong perspective on how they relate to our current and future projects.
Why Gameloft?
- We're a leader in the development and publishing of mobile games.
- We create games for all digital platforms.
- We operate our own established franchises such as Asphalt, Order & Chaos, Modern Combat, and Dungeon Hunter.
- We partner with major rights holders including Universal, Illumination Entertainment, Disney, Marvel, Hasbro, Fox Digital Entertainment, Mattel, and Ferrari.
- We distribute our games in over 100 countries and employ 4,600 people worldwide.
What We Offer:
- Permanent contract, full-time job with excellent Social Benefits.
- 25 vacation days per year.
- Private medical health insurance.
- Flexible compensation with Ticket Restaurant Card.
- Free language courses.
- Birthday day off + option to work a shortened schedule on three days.
- Flexible work-from-home hybrid model.
- Merit based salary progression system and a competitive initial salary package.
- Career-development opportunities.
- Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).
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