Cg Supervisor

hace 2 semanas


Barcelona, España SAUVAGE.TV A tiempo completo

The CG Supervisor is the person responsible for all 3D content on a production and sits above all the different 3D departments. It is their responsibility to interpret and implement the creative aims of the Director and VFX Supervisors within schedule and budget. 3D work can get complex and the CG Supervisor will need to be very comfortable with both the artistic and technical needs of CG production. They answer to the VFX Supervisor, and work in close collaboration with all department leads to ensure a technical standard is being met across the production.

In collaboration with the CG/VFX Supervisor, Production Designer, Art Director, will interpret script, helping to define Director’s vision.

Scope all 3D related tasks. In collaboration with the VFX Supervisor and Production will contribute to the bidding and crewing process.

Will oversee the quality of all work from 3D related disciplines.

CG Supervisor to ensure that Compositing has all necessary requirements to final shots.

Reporting progress can address comments/issues clearly to VFX Supervisors, Producers and Production Management. Can reduce complex problems to simple solutions

In collaboration with Pipeline/IT is responsible for defining a strong yet flexible show pipeline for 3D disciplines.

Proven history of collaborating with R&D teams, and the ability to provide, test and deploy new tool specifications in a production environment

They are responsible for quality control, aesthetic consistency, and technical standards across departments.

Review all Client notes, lead production meetings and dailies.

Ensures that all 3D Assets adhere to pipeline constraints.

Responsible for show wide pipeline and workflow, mentoring, documentation and information dissemination.

**Requirements**:

- Minimum five (5) years of work experience as a supervisor in a film production environment, animated TV series or visual effects;
- Extensive knowledge of MAYA, Houdini, and Blender would be considered.
- Thorough understanding of the various technical and creative aspects of production for CG animation;
- Complete knowledge of 3D production pipelines;
- Comfortable with a LINUX/UNIX environment;
- Experience working with the SHOTGUN asset manager;
- Knowledge of NUKE is a plus;
- Ability to work efficiently with various personalities and different work styles;
- Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high pressure environment;
- Great English level, Spanish is a plus;


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