Senior Technical Artist

hace 3 semanas


Barcelona, España OPM Recruitment A tiempo completo

OPMs client is looking for a experienced and talented Unreal Technical Artist to help them create a vast, expansive AAA open world game.

**REQUIREMENTS**:

- Previous experience developing tools and assets in Unreal for the game industry with one shipped title.
- A vast career history of developing stable and useful tools for asset development support, with two shipped titles.
- Thorough knowledge of Houdini asset and SOP-based tool development (including VEX and Python) for games, and Houdini Engine.
- Strong understanding of the performance implications of open-world development on consoles and PCs.
- Excellent communication skills with the ability to effectively balance the needs of game design, art, and programming.
- A web portfolio that demonstrates usable game development and Houdini tools.
- Samples, demonstrations, or documentation of tools pipelines developed to overcome development challenges.

**BENEFICIAL**:

- Be able to work comfortably with common scripting languages (MAXScript, MEL script, Python, etc.)
- Experience with shading language (HLSL/CG/etc.)
- Experience using 3ds Max, Maya, and Substance Designer or Painter.

**RESPONSIBILITIES**:

- Work daily with production, art, and design teams to design, create, and implement production-ready world-building solutions within Houdini for export to Unreal Engine.
- Work with design and art to find areas for improvement and help prototype or implement solutions.
- Explore novel ways to populate and annotate game levels, allowing artists and designers to have a wider positive impact on the look and design without sacrificing creative control over their craft.
- Create new or modify existing world-building methods to help speed up the iteration times of the Design and Art teams.
- Work to improve the tools artists use outside of the game engine, such as Substance Designer/Painter, 3ds Max, Maya, ZBrush, etc.
- Assist programmers and designers in researching and developing new game features.
- Help standardize the workflow and pipelines for asset creation.
- Drive and maintain performance goals and optimizations in tool development.

**BENEFITS**:

- Relocation Package/assistance and VISA support.
- Restaurant Tickets: approx 180 € per month (2.160€/year).
- 23 vacation days per year + Christmas to the new year (the office is closed from 24th December to 2nd January).
- Develop your career working in a super exciting environment with a great working atmosphere, international work environment
- Flexible Working Hours & Flexible Friday.
- Flexible working conditions of Work From Home.

And many more


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