Graphics Engineer

hace 2 semanas


Arca, España European Recruitment A tiempo completo

This position would be perfect for a graduate/junior or experienced Graphics & Game Engine Developer to come and work for a hugely popular and world leading company developing software for next generation games. You will be responsible for understanding entire graphics engine architecture, from game interface to graphics API interface. The company partner with leading tech companies and game studios, contributing not only to AAA games, but also AR/VR, and much more. This work involves building new game engines from scratch, optimizing existing pipelines and rendering engines, along with also providing programming support.

This role can be fully remote anywhere globally or the company offers relocation to their HQ based in San Diego, California.

**Required skills**:

- Degree in Computer Science, Engineering, Information Systems or relevant discipline.
- University or industry experience in SW development using C++ ideally working closely within the Graphics/Gaming space.
- Experience developing GPUs and graphics (Drivers, game engines or games).
- Experience profiling and optimizing both CPU and GPU utilization
- Programming experience with OpenGL ES/Vulkan/DX11/DX12/OpenCL.
- Expertise in building multithreaded, real-time systems.
- Knowledge of Rendering and building gaming engines is very beneficial.

**Key words: GPU / Graphics / OpenGL ES / Vulkan / OpenCL / C / C++ / Python / CUDA / DirectX / Parallel Programming / game development / RTOS / Metal / Rendering / Shader / 3D Graphics / Real-Time Graphics