Creature Fx
hace 5 días
Creature FX Artists at ReDefine are integral to the development of animation and simulation rigs for creatures, digital doubles, props and the subsequent simulations. You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.
**Must Have**:
- Minimum of 3 years experience on feature films
- Thorough knowledge of an area of creature specialisation and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh and crowd simulations
- An interest in anatomy, tailoring, grooming or mechanics
- Full working knowledge of Maya
- Be comfortable with the more technical aspects of creature work where appropriate
- Have strong visual and artistic skills
- Familiarity with pipeline issues and a typical creature-heavy post-production environment
**Nice to Have**:
- Programming or scripting skills (e.g. Python, Mel), depending on the area of specialisation
- Еxperience with Ziva Dynamics
- Houdini Creature FX set-ups and simulation
- Strong understanding of Linux/Unix based operating systems
**About You**:
- Organised, pro-active and a self-starter
- A team player and clear communicator, with a keenness for collaboration
- Adaptable and with a willingness to learn new skills and techniques - including proprietary software
- Calm under pressure and committed to meet production deadlines
- A positive, can-do attitude
**What we offer**:
- Stable long-term engagement
- Become a part of a friendly and passionate team
- Competitive salary
- Attractive benefits package
- Exciting projects
- Work within a global environment at one of the biggest VFX companies in the world