Graphics Engineer

hace 2 semanas


Murcia, Murcia, España European Recruitment A tiempo completo

Graphics Engineer - C/C++ / Graphics API / DirectX / Vulkan / Metal / CPU / GPU
Do you want to work with a well established think-tank focused on advanced real-time graphics?


This super exciting company is partnered with some of the biggest names in tech, plus numerous AAA game studios and is focused on building custom game engines and rendering solutions.

They offer game engine consulting and programming services, plus develop cutting-edge graphics middleware for both the movie and gaming industries.


Sound good? Thought so
They can facilitate relocation and visa sponsorship to work onsite in San Diego, or if relocation isn't for you, you could work fully remote from anywhere globally (you may be required to work on US times zones from time to time)


If you're a Graphics Engineer with solid experience with DirectX 12, Vulkan, Metal, or other current rendering API and prior experience in creating a rendering engine then this is the one for you.


In return you'll receive a very competitive salary, the opportunity to work on cutting edge tech, and co-operate with a fully distributed engineering team.


What we look for is:

  • Bachelor's degree in Computer Science or equivalent
  • Experience with DirectX 12, Vulkan, Metal, or other current rendering API
  • Experience creating a rendering engine
  • 2+ years professional graphics programming experience
  • Expertise in building multithreaded, realtime systems
  • Experience writing systems balancing performance and maintainability

Any of the following will be considered a plus

  • Experience across multiple platforms or wide range of hardware capabilities
  • Experience profiling and optimizing both CPU and GPU utilization
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